InnoGames Receives “Success in Diversity” Award

On the heels of our nomination for Online Video Channel, (by the Deutscher Preis für Onlinekommunikation) InnoGames was awarded the “Success in Diversity” award for our recruitment strategy this week.  A group of six of our colleagues, from HR and PR, departed early on Tuesday morning to receive this honor in Berlin.

Winners of the “Success in Diversity” Award

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InnoGames’ Game Jam #8 – When Physics Gets Buggy

Over this past weekend, InnoGames invited over 100 developers, graphic artists and game designers to Hamburg to participate in InnoGames’ eight Game Jam.

Following the motto “buggy physics”, participants created 17 teams to develop a completely new game within 48 hours. Thankfully for the teams, their developing speeds were incredible. Within the first few hours most of them had already created their first prototypes — which were improved during the following days.

Artist working at Game Jam

Of course our participants needed to fuel up after all their hard work. And that’s where InnoGames came to the rescue! To ensure participants’ full concentration, we offered free food and drinks. This was highly appreciated by our guests – especially the energy drinks. After long hours of working and little rest a little boost helps a long way.

You could feel the relief from the participants once Sunday came. The clock hit 3 pm and they all stopped. Everything was built on this very moment where each team would present their creation.

Despite many great games the awards could only go to three. The bronze medal was handed to team “Flower Picking Giants” with their game “Diebug”, second place went to “Raketenbande” with “Glitch Force” and the first place went out to “Allcaps Team” with their arcade game “Hyper Oktagon”.

InnoGames Game Jam Winners

InnoGames Game Jam Winners

InnoGames would like to thank all participants for this awesome weekend. We had a lot of fun and we’re already looking forward to our next Game Jam!

See some more pictures in the gallery below:

 

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Hungry for Knowledge? InnoGames Hosts InnoHub Event and Kitchen Party in June

Part of graduating from the start-up status is sharing your knowledge and helping out, at least that’s what we think at InnoGames. This is why we are continuing our tradition of hosting the InnoHub events in June.

InnoHub logo

InnoHub logo

This month we will focus on the theme: “Financing and Subsidies for Start-Ups” and run a parallel kitchen party on June 10. Starting at 6 p.m, Oliver Gajda from the European Crowdfunding Network will give participants some tips to enhance their funding opportunities. The founder of the startup Cookasa will head a culinary workshop at 7 pm in the InnoGames’ kitchen.
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InnoGames’ QA Solution for Cocos2DX Applications

This is the final post on our coverage of Automation for the month of April. You can find the previous posts for week 1 here , for week 2 here, for week 3 here and for week 4 here.


As I mentioned in the last blog post, we built our own solution for cocos2DX applications due to a scarcity of tools for automating mobile apps. Our solution is universal, can be used with every cocos2DX-based game and doesn’t require changes in game itself. In this blogpost I will outline the technical explanation with a focus on the server, the inspector and the testing support.

Atmosphaere8 Read more →

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ESA’s 2015 Essential Facts on the Video Game Industry

Whether it’s meant to or not, recent video game coverage has an overarching theme. From articles detailing their potential, to sports channels covering eSports, video games are increasingly becoming mainstream. For long time players this is not surprising; after all they know how rewarding games can be and how meaningful.  This sentiment was backed by the ESA’s (The Entertainment Software Association) 2015 Report on the computer and video game industry in April.

Essential-Facts2

Although the findings focus on American households, it still shows the increase in popularity of games as an entertainment medium. At the same time the question of stereotypes associated with players arises. The #gamergate debacle last year showed that there are certain factors associated with people who play video games. Especially in association with their age, gender and the fact that they are a minority in the public. But do these hold up? According to the report, not exactly. Read more →

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HR: Coming to a Job Fair Near You

It’s fitting that May 4th was this week because our HR department will need all the force they can muster this month. Why are we saying this? Because they will attend five different events focusing on recruiting.

140425_Raetzke_INNOGAMES_0119

 

So, our hard-working colleagues will travel through Germany, Poland and Spain hitting different expos starting today. We expect to meet many of you and discuss career opportunities with InnoGames. Interested in attending? See the list below to see if we will visit your city: Read more →

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Cocos2DX Automation Problem

This is part of our coverage on Automation for the month of April, you can find the previous posts for week 1 here , for week 2 here and for week 3 here.


While automation brings huge advantages to testing, the tools currently available in the market are oftentimes not compatible with mobile technologies. This is the biggest challenge when integrating automation to a testing strategy and also the reason it isn’t popular in the gaming industry or with mobile applications.

InnoGames GmbH

As a company we weren’t exempt from tackling this hurdle. In fact, we still experienced problems after finding quick solutions. Take for example the mobile version of Forge of Empires. The game has no libraries to help us with automation nor does it have any entry points.  As you can imagine this made it impossible to access objects so we used image recognition to solve this. Read more →

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Girls’ Day at InnoGames

Did you know that half of the active gamer crowd is female and that their number is increasing? Yet, the majority of people working in the games industry are still male? You can see both trends worldwide, some countries are actively working on a change.

In Germany, we have events like “Girls’ and Boys\ Day”. During this career day, which is held annually in April, young women and men have the chance to check out job fields that, are outside their gender construct. This means that young men can check out jobs like: kindergarten teachers or nurses- for example. Young women on the other hand can experience what it’s like to work in construction or in the IT field.

Christin Read more →

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A Deeper Look into Automation: Framework

This is the third entry to the series of blog posts focusing on automation. To read the previous two entries click here and here.


In the world of testing, automation isn’t the only tool QA has to optimize the process. In fact, adding a framework is another powerful weapon in your testing arsenal.  Not only does it speed things up, but it also comes with three different advantages: customization, reporting and repurposing. Before we analyze these assets let’s analyze what a framework actually is.

InnoGames GmbH Read more →

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Opening Day at Dusseldorf: First Look inside InnoGames’ New Studio

Last week in Dusseldorf, InnoGames threw an opening party and press conference in honor of its new office – the new team is developing a mobile game based on Unity. Naturally the crowd consisted of local media and the 20 savvy people currently working there.

The main goal of the event was to show the press how InnoGames develops games. Within the new office this means that a whole team sits in the same room but each department has a specific area assigned to them. This streamlines communication while making the whole process more efficient. Hendrik Klindworth, CEO and Dennis Rohlfing, Studio Manager were present during the press conference to give further insight and answer any questions.

As far as the location goes, the city couldn’t be better for the future development of the company. Dusseldorf is the 7th strongest economic region in the world and has 18 million people living within a circumference of 100 kilometers.

Check out the pictures below to get an idea of the afternoon. You will get a glimpse of the office and the Studio Manager.

 

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