A Deeper Look into Automation: Framework

This is the third entry to the series of blog posts focusing on automation. To read the previous two entries click here and here.


In the world of testing, automation isn’t the only tool QA has to optimize the process. In fact, adding a framework is another powerful weapon in your testing arsenal.  Not only does it speed things up, but it also comes with three different advantages: customization, reporting and repurposing. Before we analyze these assets let’s analyze what a framework actually is.

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Opening Day at Dusseldorf: First Look inside InnoGames’ New Studio

Last week in Dusseldorf, InnoGames threw an opening party and press conference in honor of its new office – the new team is developing a mobile game based on Unity. Naturally the crowd consisted of local media and the 20 savvy people currently working there.

The main goal of the event was to show the press how InnoGames develops games. Within the new office this means that a whole team sits in the same room but each department has a specific area assigned to them. This streamlines communication while making the whole process more efficient. Hendrik Klindworth, CEO and Dennis Rohlfing, Studio Manager were present during the press conference to give further insight and answer any questions.

As far as the location goes, the city couldn’t be better for the future development of the company. Dusseldorf is the 7th strongest economic region in the world and has 18 million people living within a circumference of 100 kilometers.

Check out the pictures below to get an idea of the afternoon. You will get a glimpse of the office and the Studio Manager.

 

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Test Automation – Misconceptions and Realities

This is part of our coverage on Automation for the month of April, you can find the first post here.


Despite the various advantages test automation brings, it is quite common for QA professionals within the gaming industry to encounter obstacles in implementing test automation. This is normally due to the false notion that the complexity, logic and heavy user interface content in games make it impossible to automate testing of end user scenarios.

In fact, this influenced my experience when I first started at InnoGames as Head of QA. Although the company had been taking some steps towards automation, I still came across some misconceptions against it. I was often confronted with four main responses from the development team that became clichés for me when making the move towards it.

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Subkulturen des Spiels: 10 Lectures on Subcultures in Gaming

If you happen to be in Hamburg and are looking for something to do during your week, then look no further. As the sponsor for “Games-Ringvorlesung 2015 – Subkulturen des Spiels”, we’ve got you hooked with a pretty cool event. We know how much our blog readers love games, so naturally getting to learn about their subcultures should be a blast.

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This one of a kind event is free to the public and starts next week. There will be one lecture every Tuesday from 6:30 p.m. to 8 p.m. at HAW Hamburg Forum Finkenau, Finkenau 35, 22081 Hamburg. Although most of them are in German some will be given in English. Two colleagues from InnoGames will be lecturers as well. You can see the whole schedule at: http://www.rcmc-hamburg.de/schwerpunkte/spiele-und-virtuelle-welten/subkulturen-des-spiels/

We hope to see you there and that you enjoy it as much as we will!

 

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Tribal Wars a Love Story: How MMOs Bring People Together

Let’s face it, thinking about Tribal Wars makes you think of competitive battles and glories victories, but what about meeting people? As it turns out, MMOs like Tribal Wars are great ways to interact and make new friends. Personal relationships can easily form based on the underlying architecture of the game’s genre. But why?

According to Nick Yee, American researcher and creator of The Daedalus Project, there are three main factors that cause relationships to form ingame. These are: anonymity, environment and preselection to compatibility.

Over the years, many players of Tribal Wars and our other MMOs have told us about friendships and social ties being formed. But sometimes an even deeper bond develops; as with Karina, and her husband. Let’s have a look at what happened and what role anonymity, environment and preselection played. Read more →

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Meet Oliver Specht: Elvenar’s Team Lead Art

They say you can’t judge a book by its cover but what about a game by its art? While the same principle applies I’d be lying if I said I wasn’t drawn by Elvenar’s colors and designs. After all art is the first element to grab our attention and invite us into the game.

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So who is behind the mystical imagery? None other than Team Lead Art, Oliver Specht. After a couple of emails I asked him a few questions about himself, Elvenar and the creative process behind this colorful game. Check out the interview below and make sure to head over to www.oliver-specht.de to see his personal work. Read more →

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InnoGames Goes to OMR15

No we’re not introducing you to the next popular text term. OMR15 is the chill abbreviation for Online Marketing Rockstars, an event that recently happened in Hamburg during the 26 and 27 of February.

By now you probably know we love off-beat events; think back to our Gamescom party and Art Expo. We are all for discovering the next new thing so it’s no surprise that we didn’t just attend this event but were also one of the sponsors. So what happened? Here’s the DL (down low):

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February’s Job of the Month

With all the resources available to find jobs it can be a headache to search for them, so we are making your life easier with the introduction of this monthly blogpost. Job of the Month will highlight one of our current openings to make the hunt a breeze.

This week we bring you the following position: Software Developer PHP (m/f).

For all the tech savvy people out there, listen up, we are looking for you! Of course it takes more than being an IT Specialist to get this. There are specific criteria you need to have to be the perfect candidate.

You can find all the information you need via this link, including your contact person and how to apply. But since we are all for efficiency, here are some of the qualities you should have:

  • You have completed your training as an IT specialist, a university degree in computer science or an equivalent qualification
  • Successful realization of several OOP projects, optional in an agile environment
  • Expert knowledge of PHP 5.3 and OOP
  • Very good knowledge of maintaining virtual development environments with Vagrant
  • Very good UNIX skills
  • Well versed in Unit Testing
  • Basic knowledge of Node.js, HTML, CSS, JavaScript and Socket.io

Sounds like you? Good then head over to our site and apply! We’re waiting.

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