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It’s time to duel! – Exploring the game design of Forge of Empires’ History Event!
Vivien Redmann
May 3, 2024
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Games News
YouTube & The ‘Innoverse’: A Quick Look To Our Most Recent Events
Hernan Diaz
Apr 25, 2024
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Games News
Polynesia in Pixels – Envisioning Polynesia within Forge of Empires
Vivien Redmann
Apr 19, 2024
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Games News
Love In The Times Of Grepolis
Anna Sunderbrink
Apr 19, 2024
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Games News
Celebrating 9 Years of Elvenar: Crafting Memories Across Realms
Rikke Jacobsen
Apr 10, 2024
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Development
OpenTracing
henning.rohlfs
Aug 23, 2021
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Uncategorized
Dealing with huge numbers in idle games
tim.miller
Aug 2, 2021
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Uncategorized
5 Years Quality Assistance
Tigerteufel
Jul 5, 2021
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Uncategorized
If Marie Kondo were a software engineer: an idea for a refactoring approach
andrea.matijevic
Jun 23, 2021
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Uncategorized
Testing iOS In-App Purchases
Seref Bülbül
May 10, 2021
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Uncategorized
Testing Jenkinsfiles and Libraries
Tigerteufel
Mar 15, 2021
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Development
Be a productive developer within a distracting environment
Friedrich Wessel
Mar 2, 2021
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Development
DungeonBurst (Building DungeonKeeper with Unity ECS and Burst) Part 2 – AI and Pathfinding
Jannik Staub
Feb 1, 2021
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Uncategorized
HelpURL for Shaders
Andreas Hackel
Jan 25, 2021
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Development
The Player Setup Endpoint – Let the Frontend run Backend code
Christian Blos
Jan 4, 2021
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Games News
It’s time to duel! – Exploring the game design of Forge of Empires’ History Event!
Games News
YouTube & The ‘Innoverse’: A Quick Look To Our Most Recent Events
Games News
Polynesia in Pixels – Envisioning Polynesia within Forge of Empires
Games News
Love In The Times Of Grepolis