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Game Design Rise of Cultures

Near-term plans, reward strategy, and the Museum

Bryfft Jan 29, 2025 0 Comments
Development Games News

InnoGames x Scenario: Streamlining Our Game Production

Hernan Diaz Jul 17, 2024 0 Comments
Game Design

Elvenar’s Next Chapter: A Sneak Peek into Chapter 22

RJ Jun 28, 2024 0 Comments
Game Design

Community Feedback: Shaping the Future of Our Games Together

RJ May 24, 2024 0 Comments
Game Design

Finding and Bringing to Life Inspiration for the Ages and Settlements in Forge of Empires

Fiene May 22, 2024 0 Comments
Games News

It’s time to duel! – Exploring the game design of Forge of Empires’ History Event!

admin May 3, 2024 0 Comments
Development

What is immersion and why it might be (or not be) good for your game

admin Jan 24, 2024 0 Comments
Development

Engaging Players: The Role and Impact of Events in Free-to-Play Games

Anna Sunderbrink Dec 22, 2023 0 Comments
Games News

1100 C.E – What it takes to make a new era a reality in Rise of Cultures!

admin Nov 27, 2023 0 Comments
Games News

Sleeves up for Halloween – Creating a card duel minigame for Forge of Empires!

admin Oct 30, 2023 0 Comments

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14th years anniversary
20 years
9 year anniversary
9 years of Elvenar
Ages
AI
Animation
anniversary
API
Art

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Heroes of History

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Forge of Empires Games News

Forge of Empires Viking Event: Conquer the Fjordstorm Wharf

Behind the Scenes Game Design Heroes of History Sneak Peek

Gear Up! A Sneak Peek at the Upcoming Equipment Feature 

Game Design Rise of Cultures Sneak Peek

Early Gothic Era – Development Progress Update

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