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Behind the Scenes
Redesign of the Forge of Empires Winter event 2024
Fiene
Dec 3, 2024
0 Comments
Development
Elvenar
Sneak Peek
Elvenar – A sneak peek into the upcoming Spire Improvements
Alina - Game Designer
Dec 2, 2024
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Rise of Cultures
Community Feedback and the Path to Better Event Mechanics
RJ
Oct 28, 2024
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Guide
Mastering City Building in Heroes of History: A Beginner’s Guide
admin
Sep 30, 2024
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Chapter 22
Elvenar
Games News
Sneak Peek
From First Impressions to Hidden Gems: iDavis Dives Into Elvenar’s Chapter 22
RJ
Sep 20, 2024
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Development
Uncategorized
Improving build times for Unity
Christoph Schäfer
Jun 5, 2020
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Uncategorized
The leadership challenges of today
Razvan Andrei Surdu
May 25, 2020
0 Comments
Uncategorized
Boggy – The friendly QA Robot
Tigerteufel
May 15, 2020
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Development
How we Rewrote Wallet Using Test Driven Development
Nick Schradick
Mar 30, 2020
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Development
Automate your code reviews – SonarQube and Bitbucket integration for PRs
Bojan Petkovski
Mar 2, 2020
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Uncategorized
Prototyping at InnoGames
Eike Decker
Feb 19, 2020
0 Comments
Uncategorized
Avoiding GIGO – How To Ask Powerful Questions
Tigerteufel
Jan 20, 2020
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Uncategorized
Recipes for better Code Reviews
Maja Matic
Jan 6, 2020
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Development
Unity`s “Performance by Default” under the hood
Arne Held
Dec 9, 2019
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Development
Terrain Shader in Unity
Jannik Staub
Dec 2, 2019
0 Comments
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You Missed
Behind the Scenes
Redesign of the Forge of Empires Winter event 2024
Development
Elvenar
Sneak Peek
Elvenar – A sneak peek into the upcoming Spire Improvements
Rise of Cultures
Community Feedback and the Path to Better Event Mechanics
Guide
Mastering City Building in Heroes of History: A Beginner’s Guide