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Forge of Empires: A Recap of the Care for Tomorrow Event and Our Path Forward
Fiene
Sep 6, 2024
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Behind the Scenes
Development
Game Design
Meet the Team
A Look Into the Game Development: What Goes On Behind The Scenes Of Your Favorite Game?
RJ
Aug 29, 2024
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Uncategorized
Tips for your Layout in Forge of Empires
Anna Sunderbrink
Aug 27, 2024
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Game Design
A Beginner´s Guide To Elvenar
Anna Sunderbrink
Jul 31, 2024
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Games News
Unleash Your Inner Hero: Pre-register for Heroes of History!
Hernan Diaz
Jul 29, 2024
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Uncategorized
Prototyping at InnoGames
Eike Decker
Feb 19, 2020
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Uncategorized
Avoiding GIGO – How To Ask Powerful Questions
Tigerteufel
Jan 20, 2020
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Uncategorized
Recipes for better Code Reviews
Maja Matic
Jan 6, 2020
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Development
Unity`s “Performance by Default” under the hood
Arne Held
Dec 9, 2019
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Development
Terrain Shader in Unity
Jannik Staub
Dec 2, 2019
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Development
Dependency Resolver: In-House Unity Package Manager
Alexander Siemer-Schmetzke
Nov 13, 2019
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Uncategorized
Boost Your Development With Proper API Design
Marcus Held
Oct 23, 2019
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Development
When cleaner code makes your code faster
Christoph Dreis
Oct 14, 2019
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Development
Customizing Unity’s Project Window
Andreas Hackel
Sep 30, 2019
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Introduction to Spring Cloud
Pezhman Jahanmard
Sep 16, 2019
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You Missed
Games News
Forge of Empires: A Recap of the Care for Tomorrow Event and Our Path Forward
Behind the Scenes
Development
Game Design
Meet the Team
A Look Into the Game Development: What Goes On Behind The Scenes Of Your Favorite Game?
Uncategorized
Tips for your Layout in Forge of Empires
Game Design
A Beginner´s Guide To Elvenar